setScale#
Fully qualified name: isaacsim::core::includes::transforms::setScale
- inline void isaacsim::core::includes::transforms::setScale( )#
- Sets the scale of a USD prim. - Applies scaling to the prim’s local transform, with special handling for physics objects: - Only scales non-physics objects during simulation 
- Preserves existing transform components 
- Applies scale in local space 
 - Note - During simulation, only non-physics objects can be scaled - Warning - Scaling physics objects during simulation may have unexpected results - Parameters:
- prim – [inout] USD prim to scale 
- pxBodyScale – [in] Scale factors for x, y, and z axes