setScale#
Fully qualified name: isaacsim::core::includes::transforms::setScale
- inline void isaacsim::core::includes::transforms::setScale( )#
Sets the scale of a USD prim.
Applies scaling to the prim’s local transform, with special handling for physics objects:
Only scales non-physics objects during simulation
Preserves existing transform components
Applies scale in local space
Note
During simulation, only non-physics objects can be scaled
Warning
Scaling physics objects during simulation may have unexpected results
- Parameters:
prim – [inout] USD prim to scale
pxBodyScale – [in] Scale factors for x, y, and z axes