CreateSphere#
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Mesh *CreateSphere(int slices, int segments, float radius = 1.0f)#
- Creates a sphere mesh primitive. - Generates a spherical mesh using latitude and longitude tessellation. - Parameters:
- slices – [in] Number of longitudinal slices 
- segments – [in] Number of latitudinal segments 
- radius – [in] Radius of the sphere (default: 1.0) 
 
- Returns:
- Pointer to the created sphere mesh