Conveyor Belt#
Conveyor Belt
Installation#
To use this node enable isaacsim.asset.gen.conveyor in the Extension Manager.
Inputs#
| Name | Type | Descripton | Default | 
|---|---|---|---|
| Animate Direction (inputs:animateDirection) | 
 | relative direction to apply to UV texture | [1.0, 0.0] | 
| Animate Scale (inputs:animateScale) | 
 | how fast to scale animate texture | 1.0 | 
| Animate Texture (inputs:animateTexture) | 
 | If configured, Animates the texture based on the conveyor velocity. may affect performance specially if multiple instances are added to a scene. | False | 
| Conveyor Prim (inputs:conveyorPrim) | 
 | the prim reference to the conveyor | None | 
| Curved (inputs:curved) | 
 | If the conveyor belt is curved, check this box to apply angular velocities. The rotation origin will be the rigid body origin. | False | 
| Delta (inputs:delta) | 
 | time since last step in seconds | 0.0 | 
| Direction (inputs:direction) | 
 | relative direction to apply velocity | [1.0, 0.0, 0.0] | 
| Enabled (inputs:enabled) | 
 | node does not execute if disabled | True | 
| On Step (inputs:onStep) | 
 | step to animate textures | None | 
| Velocity (inputs:velocity) | 
 | the velocity of the conveyor unit | 0.0 | 
Metadata#
| Name | Value | 
|---|---|
| Unique ID | isaacsim.asset.gen.conveyor.IsaacConveyor | 
| Version | 1 | 
| Extension | isaacsim.asset.gen.conveyor | 
| Has State? | False | 
| Implementation Language | C++ | 
| Default Memory Type | cpu | 
| Generated Code Exclusions | None | 
| uiName | Conveyor Belt | 
| Categories | isaacConveyor | 
| __categoryDescriptions | isaacConveyor,Conveyor belt controller inside Isaac Sim | 
| Generated Class Name | OgnIsaacConveyorDatabase | 
| Python Module | isaacsim.asset.gen.conveyor |