DcJoint#
Fully qualified name: omni::isaac::dynamic_control::DcJoint
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struct DcJoint#
- Represents a joint in the physics simulation. - Contains all the information needed to represent and manipulate a joint, including its PhysX representation, name, path, and relationships to other objects. - Public Members - 
DcHandle handle = kDcInvalidHandle#
- Handle to this joint. 
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DcJointType type = DcJointType::eNone#
- Type of the joint. 
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DcArticulation *art = nullptr#
- Pointer to the articulation this joint belongs to, if any. - Will only be set if joint is an articulation joint 
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::physx::PxArticulationJointReducedCoordinate *pxArticulationJoint = nullptr#
- Pointer to the PhysX articulation joint. - Only reduced coordinate articulation joints are supported for now 
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DcHandle parentBody = kDcInvalidHandle#
- Handle to the parent body of this joint. 
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DcHandle childBody = kDcInvalidHandle#
- Handle to the child body of this joint. 
 
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DcHandle handle = kDcInvalidHandle#