setLocalTransformMatrix#
Fully qualified name: isaacsim::core::includes::setLocalTransformMatrix
- inline bool isaacsim::core::includes::setLocalTransformMatrix(
- pxr::UsdPrim prim,
- const pxr::GfMatrix4d &mtxIn,
- pxr::UsdTimeCode timecode = pxr::UsdTimeCode::Default(),
- bool skipEqualSetForTimeSample = false,
- std::unique_ptr<PXR_NS::SdfChangeBlock> *parentChangeBlock = nullptr,
Sets local transform matrix of a prim.
- Parameters:
prim – [inout] The prim to set local transform matrix to.
mtxIn – [in] The local transform matrix.
timecode – [in] Time code for the transform operation.
skipEqualSetForTimeSample – [in] Whether to skip setting if value is equal.
parentChangeBlock – [inout] Optional parent change block for batching operations.
- Returns:
true if the operation was successful, false otherwise.