Release Notes#
Warning
PRE-RELEASE SOFTWARE NOTICE
This is pre-release, currently in development. You may encounter bugs, incomplete features, and other issues that will be addressed in future releases. Please report any issues you encounter. This will be finalized into a stable release in the future.
5.0.0#
General#
Updated to Kit 107.3.0
Open Sourced codebase with Apache 2.0 license at isaac-sim/IsaacSim
Isaac Sim Core Experimental API: a rewritten implementation of the current Isaac Sim’s Core API designed to be more robust, flexible, and powerful, yet still maintain the core utilities and wrapper concepts.
PhysX#
Actuator Model Update
PhysX in IsaacSim supports improved joint friction and actuation models:
Joint friction can now be configured similar to a Stribeck friction model. See the friction-related attributes in the new PhysxJointAxisAPI
The new PhysxDrivePerformanceEnvelopeAPI allows modeling speed-dependent torque limits in order to capture electric motor performance envelopes.
Deformables Beta
PhysX supports a new schema for volume and surface deformables, replacing current particle cloth and deformable body functionality. The beta feature set can be enabled in the physics preferences:
Edit → Preferences → Physics → General → Enable Deformable Schema Beta (Requires Restart)
Spline-Based Conveyance using Surface Velocity API
Added PhysxSplinesSurfaceVelocityAPI schema that allows the surface velocity to follow a path based on a given UsdGeomBasisCurves
Synthetic Data Generation#
Perception Data Generation (Replicator)
Added example snippet using Replicator’s CosmosWriter to output data in a format specific for the NVIDIA Cosmos Foundation Models
Added example snippet for searching and loading SimReady assets for SDG using the Simready Explorer
Action and Event Data Generation
New anomaly event extension (isaacsim.replicator.incident) creates box topple, fire, fluid spill events
New robot animation extension (isaacsim.anim.robot) creates animated mobile robots
New scene captioning extension (isaacsim.replicator.caption) produces natural language description of the 2D scene as well as 3D spatial graphs of assets on the stage
New camera placement and calibration extension (isaacsim.sensors.rtx.placement) optimally positions cameras based on scene layout and coverage requirements
New light weight Kit application, based on Isaac Sim App Template, deploys efficiently in both GUI and headless modes
Grasping Synthetic Data Generation
Added a physics-based grasping dataset generation workflow that generates and evaluates grasp poses.
Data Generation with MobilityGen
A toolset built on NVIDIA Isaac Sim, enabling easy generation and collection of data for mobile robots.
Robots#
Manipulator workflow (ur10e)
Robot setup tutorial series
New Robot assembler
New gains tuner
Robot schema: for defining robotics meta data, links, joints directly in the USD
Franka open drawer policy example
Robot asset reorganization
Isaac Lab robots are now available in Isaac Sim
New robots:
UFactory Robots
Agibot
Agility Cassie
Sensors#
Native USD support for OmniSensor prims, deprecating Camera-prim-as-RTX-sensor workflows
Native renderer support for stereoscopic depth sensor with tunable noise modeling via SingleViewDepthSensor API
Native renderer support for OpenCV pinhole and fisheye lens distortion models via Camera API
Consolidation of several RTX sensor annotators into two more performant and robust annotators: IsaacComputeRTXLidarFlatScan & IsaacExtractRTXSensorPointCloud
More officially-supported Lidar models, including several new models from SICK
Python API support for directly parsing GenericModelOutput buffer from RTX Sensors for more detailed output (eg. materials, object ID, etc.)
ROS#
ROS 2 Jazzy Support
ROS 2 internal libraries now load automatically and seamlessly when the ROS 2 bridge is enabled
New Simulation Control extension (isaacsim.ros2.sim_control) enabling automated control of Isaac Sim via the new Simulation Interfaces standard
New MoveIt2 workflow tutorial
New Nova Carter tutorial using Robot State Publisher
3D Odometry Publishing
New Humanoid locomotion example
New tutorial for adding camera noise
General Performance Improvements
ROS 1 is no longer supported
UI/UX#
A new Robot Wizard to streamline robot setup from CAD files or simple shapes.
Content Browser with S3 bucket support
A list of recommended use-case specific layouts
Sensor Gizmo on stage to mark the location of a sensor
Live-streaming#
Omniverse Streaming Client is no longer supported
Added support for live-streaming over the Internet