UCX Publish Image#
This node publishes camera images via UCX communication
Installation#
To use this node enable isaacsim.ucx.nodes in the Extension Manager.
Inputs#
Name |
Type |
Descripton |
Default |
|---|---|---|---|
Buffer Size (inputs:bufferSize) |
|
Size (in bytes) of the buffer (0 if the input is a texture) |
0 |
Cuda Device Index (inputs:cudaDeviceIndex) |
|
Index of the device where the data lives (-1 for host data) |
-1 |
Data (inputs:data) |
|
Buffer array data |
[] |
Data Ptr (inputs:dataPtr) |
|
Pointer to the raw image array data |
0 |
Encoding (inputs:encoding) |
|
Image encoding format |
rgb8 |
Metadata |
allowedTokens = rgb8,rgba8,bgra8,32FC1 |
||
Exec In (inputs:execIn) |
|
The input execution port |
None |
Format (inputs:format) |
|
Format |
0 |
Height (inputs:height) |
|
Image height in pixels (used only if renderProductPath is empty) |
0 |
Port (inputs:port) |
|
Port number for UCX communication |
13337 |
Render Product Path (inputs:renderProductPath) |
|
Path to the render product to read RGB data from. If empty, uses data/width/height inputs instead. |
|
Tag (inputs:tag) |
|
UCX tag for message identification |
10 |
Timestamp (inputs:timeStamp) |
|
Timestamp in seconds |
0.0 |
Width (inputs:width) |
|
Image width in pixels (used only if renderProductPath is empty) |
0 |
Metadata#
Name |
Value |
|---|---|
Unique ID |
isaacsim.ucx.nodes.UCXPublishImage |
Version |
1 |
Extension |
isaacsim.ucx.nodes |
Icon |
ogn/icons/isaacsim.ucx.nodes.UCXPublishImage.svg |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
UCX Publish Image |
Categories |
isaacUcx |
Generated Class Name |
OgnUCXPublishImageDatabase |
Python Module |
isaacsim.ucx.nodes |