GymMeshNormalMode#

enum GymMeshNormalMode#

Defines how mesh normals should be computed or loaded.

Used when loading meshes to determine the strategy for handling surface normal vectors for lighting calculations.

Values:

enumerator eFromAsset#

Load normals from the mesh asset if available.

enumerator eComputePerVertex#

Compute smooth per-vertex normals.

enumerator eComputePerFace#

Compute flat per-face normals.