pose#
Fully qualified name: isaacsim::core::includes::pose
-
namespace pose#
Functions#
- usdrt::GfMatrix4d computeWorldXformNoCache(pxr::UsdStageRefPtr usdStage, usdrt::UsdStageRefPtr usdrtStage, const pxr::SdfPath &path, pxr::UsdTimeCode timecode=pxr::UsdTimeCode::Default())
Computes the world transform of a prim.
- usdrt::GfMatrix4d getRelativeTransform(pxr::UsdStageRefPtr usdStage, usdrt::UsdStageRefPtr usdrtStage, const pxr::SdfPath &sourcePrim, const pxr::SdfPath &targetPrim)
Computes the relative transform matrix between two prims.